![]() ![]() The sounds are also done well, especially for an early access title. But that wasn’t the only sights as I also flew into several clustered asteroid fields that were perfect for dipping and out of, or from hiding from space pirates or other enemies. Of course thanks to the tight controls, it was a breeze. I’ve come across the remains of a what looks to be a battle station or some giant infrastructure that had seen better days, yet was the perfect opportunity to see if I could maneuver inside of the remains. Mind you they weren’t just for show, as I was able to not only fly around them but I was able to fly through some of them. For example, during my gameplays I encountered several massive ships. It’s insane with just how much detail and scale is involved with this game. Thanks to the Unreal Engine 4, EVERSPACE pumps out some truly impressive visuals. And well, other times will have you dumped into a sector where you come under fire the minute you arrive. Sometimes you’ll be dumped into a peaceful sector, others you’ll find some sort of combat happening in the distance. Since every venture into space is randomly generated, you’ll never really experience the same game twice. Now, not everything is bleak like other rogue-like games, not entirely anyway. Your goal, for now, is to see how long you can progress and survive. Since the missions aren’t incorporated into the game just yet, you’re given a set of objectives or challenges to perform. Just let to the cold confines of the great beyond. No word on what to do, not good luck or anything. You’re given a selection of one ship as the others aren’t available yet and dropped into space. Starting out in EVERSPACE is pretty daunting. From the 20 hours I’ve logged with the game so far, I’m truly enjoying it. ![]() The ensuing result is a game that, so far gives gamers the best of both worlds. It combines the fast and dangerous combat of space combat games and smashes it against the popular and ever growing rogue-like genre. Perhaps the first of its kind, EVERSPACE is an attempt to cross the streams so to speak. Now, before I get ahead of myself, let me back up and explain what EVERSPACE. What I have played however is the currently in-development title, EVERSPACE, and it has definitely captured my attention. I know, I know, I really need to and I will in the near future. Though true be told, I haven’t played either of the two. With the release of Elite: Dangerous, as well as a certain in-development title, it seems that the space combat genre is making a comeback. Fast forward to the recent two years and we’re seeing a resurgence of the once-dead genre. If it wasn’t for the release of StarLancer on the Dreamcast, I might have just forgotten about the once loved genre. Sadly, I fell out of love with those types of games shortly around the release of the Nintendo Entertainment System and console gaming altogether. Those were definitely some of the better times of Space Combat games and really defined the genre. The average playtime is 60 to 90 minutes.During my younger gaming years, I enjoyed playing the older sci-fi space combat games such as Wing Commander and Privateer.
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